Water Colour Characters/Figures- Part 1

(E.S) Eathelwolf, Rosetta and Kivi (From left to Right) drawn in the style of 'Gorillaz'.It was an interesting style and I thought I'd have a go at it.
About Characters: Eathelwolf and Kivi where told to train Rosetta to master her Super-powers during 'The Last war' they got separated when their side lost; Rosetta fell into a coma after being shot three times and woke up in her homeland/ Rainland, which won the war (kind of). Eathelwolf escapes a P.O.W camp and scours the country for the refuge of Rosetta's home, but he can't stay because he's being hunted by pretty much everyone. Rosetta unites the her friends to so they can protect each other; igniting a resistance against the tyrannical government.
Rosetta: Playful, enthusiastic, eccentric. (British Accent)
Eathelwolf: Serious, Stubborn, Staunch. (American Accent)    Kivi: Naive, quiet, kind. (Russian Accent.)


(E.S) Character Design Sheet for Albani Lohikarme (Al-ban-eye / Low-Hik-Army) . He's about 17, he's Honest, calm and curious, wants to find a peaceful solution, and never throws the first punch. As you can imagine this leads to a lot of problems when you're stuck in a world where everyone want's to kill you and no one wants to listen. Since Albani's story has already started I won't spoil anything.
There's a History behind his uniform though, few others wear this uniform and non in the same way, it's actually an old human space cadet uniform that Albani inherited, Rainlandians sometimes wear old uniforms out of tradition.
I'll do him (and the others) in different clothes throughout the comic but most of the time he wears this; it's made of a bullet-proof material and has bits of metal in it (Not sure weather it's leather or Khaki) it's quite insulating, because he's from a cold, windy climate.
(I.O) Dux. Character Design for Imanas Orbrem (Or however you spell it) , A Friend's band, he asked me to draw a few characters for it, I'll do the others soon, just got ta finish up in collage for this year. I usually find it hard to follow direction for a project but I figured out a mind set that helps me put my own inspirational slant on my co-op projects, and I enjoyed designing him.
(E.S) Character Design Sheet for Kukia Urosivik (Koo-key-a / Euro-siv-ik) Thinking of re-doing her, since I came up with better ideas for her hair and hat, I want to make her build look a little younger too. She's about fifteen, and she's Albani's companion; both characters are equally important to the story arc; tossing one coin of events after the other. The two have a habit of putting too much faith in each other. Kukia is very paranoid, self conscious, and critical/cynical about everything. She's always trying to do everything perfectly but ends up screwing up. Making female characters engaging has reached a stage of gender reversal, where the female solves all the man's problems 'rather than the other way around', but imagine if a young woman tried to be as brilliant as those heroins but just didn't have the strength, and she hated herself for it. Still, Kukia has a good high kick, those spiky boots are a good defense, and she's a talented mechanic, Albani wouldn't get anywhere without her.
 (E.S) (lol, his hair looks a bit too big) Character Design For Leo Lohikarme. He's Albani's 10y old brother who dose everything right, if Albani can't do it, he can. Leo used to be quite sweet but is becoming more annoying as he turns into a teenager. Since their parents are dead it should be Albani's job to look after him, when he finds out his older brother has 'abandoned him' he become very angry and says he should be aloud to leave the island too, but Professor Verkirk calms him down and starts looking after him.
(E.S) Trig Design Sheet. Trig is 19/20, He's very street wise, flirty, selfish, over confident in some cases/ cowardly in others, and give's bad advice. But he's also surprisingly scientific and likes solitude.
He used to live on the island when he was younger, his mum didn't want his farther's kid so Professor Verkrik took him in. When he
 reached a certain age, Trig started to feel like he didn't belong among his foster siblings, who where all smarter and more talented than he. Then he got kidnapped when he was about Leo's age but escaped. Deciding to become independent due to his foster family's lack of care, he went to the closest city and joined a criminal gang. He switched around until he got sick of it, and wondered into the forest. He kept wondering on and on for days until he came across an over grown plane-graveyard. He sheltered in the abandon craft, using the left over fuel to keep warm in winter. He also found a guitar and learnt to play it again (cause his FD taught him). Trig's Forster brother, Ronan (Verkir's oldest genetic son), visits him on occasion to make sure he's well.
He's the type of person who can't decide weather he wants to be fashionable or practical, which is why he were's that flashy jacket over such dull, camo-colors.


Thank you very much for reading all that, I hope you enjoyed it. :D If you liked this you probably want to see pics of Professor Verkirk and Ronan Verkirk, they'll be out in part 2, they're almost done. Have a nice week. ~

Comments

Popular posts from this blog

History Illustration Update